Topics: Our Students, Communications/Media
Earlier this semester, students in Professor Kevin McCarthy's Sound Design course got a tour of the Sound Studio in Conlon. Professor McCarthy pointed out the unique assets in the studio, including a Whisper Booth; a soundproof chamber to record voice-over audio. The Course examines the elements of post-production sound design within the context of film and video production. It blends the artistic and the technical. wherein students use nonlinear editors, digital audio work stations and analog and digital recording equipment to design soundtracks for film and video productions.
Topics: Faculty, Programs and Majors, Communications/Media
Students in Theater Professor Mary Vreeland's Acting for the Camera course, An intensive scene study course for the advanced student actor, spent their class time recording short commercial scripts for the camera. The scene was reviewed and Professor Vreeland and the rest of the class gave immediate feedback.
Topics: Programs and Majors, Communications/Media, Theater Program
At yesterday's class, Professor Jo Nazro, Fitchburg State University Industrial Technology/Technical Theater alum, reviews set plans for this semester's production of Extremities and gives students various tasks to complete to build sections of the set. Check back for more details about the production. Learn more about our Theater Concentration here.
Topics: Student Experience, Communications/Media, Theater Program
Students in Professor Samuel Tobin's Elements of Game Design course work out, and try out, their classmates re-envisioning/re-utilization of old standby tabletop games like checkers, chess, and cards. Using the elements of these games as a launch point, students are tasked with creating a new game.
This course introduces students to the process of planning and designing the interactive experience of game play. Students will develop a critical understanding of the formal, dramatic, and systems elements of games across a wide range of game styles and genres, from traditional physical games and sports to video games.
Topics: Programs and Majors, Game Design, Communications/Media
With the help of some towels and safety pins, students in Theater Professor Kelly Morgan's Stage Movement course learned how to carry themselves with royal airs in Weston Auditorium. This workshop-oriented course utilizes the basis techniques of movement with emphasis on developing each student's potential for effective physicalization of a character on stage.
Topics: Programs and Majors, Communications/Media, Theater Program
Professor Jo Nazro, Fitchburg State University Industrial Technology/Technical Theater alum, starts with the basics to get her Technical Theater students prepared to begin construction for this semester's production of Extremities. Check back for more details about the production. Learn more about our Theater Concentration here.
Topics: Programs and Majors, Alumni, Communications/Media, Theater Program
Students in Professor Jeff Warmouth's Game Design Workshop conduct the first trial of the games they are working on for the class. In this course, students learn to design and develop games using an industry-standard game engine. Learn more about our Game Design Major here.
Topics: Programs and Majors, Game Design, Communications/Media
Students in Professor Robert Harris' Intro to Film and Video class begin working with film making equipment at various places in Conlon Fine Arts. Learn about our Film & Video Program here.
Topics: Student Experience, Our Students, Programs and Majors, Communications/Media
Theater Professor Kelly Morgan teaches students how to utilize the sword as an extension of the character and a a vehicle by which the actor propels the story in his
Stage Movement: Combat in Weston Auditorium. This workshop-oriented course utilizes the basis techniques of movement with emphasis on developing each student's potential for effective physicalization of a character on stage.
Topics: Programs and Majors, Communications/Media, Theater Program