Game Studio Post Mortem - Spring 2023

Posted by Andy Cunningham on May 16, 2023 at 7:30 PM

It was standing room only in the Randall Lecture Hall where students, faculty, family and friends gathered to watch  the students from the Spring 2023 Game Studio showcase their games, discuss their development process and answer audience questions. 

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Topics: Programs and Majors, Gaming, Game Design, Communications/Media

Game Design Capstone - IdeaLab

Posted by Andy Cunningham on April 11, 2023 at 9:17 AM

Students in Fitchburg State’s game design program work on, and test, their their capstone projects in the IdeaLab which is located off-campus. The IdeaLab houses a state of the art studio space designed to promote applied work and create interaction between students, faculty and working professionals. Student groups are tasked with creating a game wherein students have the opportunity to work with developers from Rockstar New England as mentors, in addition to our faculty.

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Topics: Student Experience, Programs and Majors, Theater Block, Game Design, Communications/Media

Around Campus - Elements of Game Design

Posted by Andy Cunningham on February 19, 2023 at 10:45 AM

Students in Professor Samuel Tobin's Elements of Game Design course work out, and try out, their classmates re-envisioning/re-utilization of old standby tabletop games like checkers, chess, and cards. Using the elements of these games as a launch point, students are tasked with creating a new game. 

This course introduces students to the process of planning and designing the interactive experience of game play. Students will develop a critical understanding of the formal, dramatic, and systems elements of games across a wide range of game styles and genres, from traditional physical games and sports to video games.

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Topics: Programs and Majors, Game Design, Communications/Media

Around Campus - Game Design Workshop

Posted by Andy Cunningham on February 7, 2023 at 12:40 PM

Students in Professor Jeff Warmouth's Game Design Workshop conduct the first trial of the games they are working on for the class. In this course, students learn to design and develop games using an industry-standard game engine. Learn more about our Game Design Major here.

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Topics: Programs and Majors, Game Design, Communications/Media

Game Design Capstone Cohort - IdeaLab

Posted by Andy Cunningham on January 31, 2023 at 10:57 AM

Students in Fitchburg State’s game design program work on their their capstone projects in the IdeaLab located off-campus. The IdeaLab houses a state of the art studio space designed to promote applied work and create interaction between students, faculty and working professionals. Student groups are tasked with creating a game wherein students have the opportunity to work with developers from Rockstar New England as mentors. Today, Game Design Professors Les Nelken and  Samuel Tobin work with the student groups who are early on in the process.

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Topics: Programs and Majors, IdeaLab, Theater Block, Game Design, Communications/Media

Learning Through Experience

Posted by Matthew Bruun on August 3, 2022 at 3:54 PM
Ryan C. Normand '22 enjoys summer game design internship
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Topics: Game Design, Internship