It was standing room only in the Randall Lecture Hall where students, faculty, family and friends gathered to watch the students from the Spring 2023 Game Studio showcase their games, discuss their development process and answer audience questions.
It was standing room only in the Randall Lecture Hall where students, faculty, family and friends gathered to watch the students from the Spring 2023 Game Studio showcase their games, discuss their development process and answer audience questions.
Topics: Programs and Majors, Gaming, Game Design, Communications/Media
Students in Fitchburg State’s game design program work on, and test, their their capstone projects in the IdeaLab which is located off-campus. The IdeaLab houses a state of the art studio space designed to promote applied work and create interaction between students, faculty and working professionals. Student groups are tasked with creating a game wherein students have the opportunity to work with developers from Rockstar New England as mentors, in addition to our faculty.
Topics: Student Experience, Programs and Majors, Theater Block, Game Design, Communications/Media
Students in Professor Samuel Tobin's Elements of Game Design course work out, and try out, their classmates re-envisioning/re-utilization of old standby tabletop games like checkers, chess, and cards. Using the elements of these games as a launch point, students are tasked with creating a new game.
This course introduces students to the process of planning and designing the interactive experience of game play. Students will develop a critical understanding of the formal, dramatic, and systems elements of games across a wide range of game styles and genres, from traditional physical games and sports to video games.
Topics: Programs and Majors, Game Design, Communications/Media
Students in Professor Jeff Warmouth's Game Design Workshop conduct the first trial of the games they are working on for the class. In this course, students learn to design and develop games using an industry-standard game engine. Learn more about our Game Design Major here.
Topics: Programs and Majors, Game Design, Communications/Media
Students in Fitchburg State’s game design program work on their their capstone projects in the IdeaLab located off-campus. The IdeaLab houses a state of the art studio space designed to promote applied work and create interaction between students, faculty and working professionals. Student groups are tasked with creating a game wherein students have the opportunity to work with developers from Rockstar New England as mentors. Today, Game Design Professors Les Nelken and Samuel Tobin work with the student groups who are early on in the process.
Topics: Programs and Majors, IdeaLab, Theater Block, Game Design, Communications/Media
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