Game Design program Professor Britton Snyder works with students in his 3D Animation course. In this course, students will learn the fundamentals of digital 3D animation, from modeled objects and characters to motion capture. Topics covered will be: principles of animation, movement and timing, frame composition, pre-visualization and storyboarding. Students will learn rigging for motion, lighting, animating and rendering frames, and exporting both for film and 3D gaming.









