With the help of some towels and safety pins, students in Theater Professor Kelly Morgan's Stage Movement course learned how to carry themselves with royal airs in Weston Auditorium. This workshop-oriented course utilizes the basis techniques of movement with emphasis on developing each student's potential for effective physicalization of a character on stage.
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Programs and Majors,
Communications/Media,
Theater Program
Professor Jo Nazro, Fitchburg State University Industrial Technology/Technical Theater alum, starts with the basics to get her Technical Theater students prepared to begin construction for this semester's production of Extremities. Check back for more details about the production. Learn more about our Theater Concentration here.
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Programs and Majors,
Alumni,
Communications/Media,
Theater Program
Students in Professor Jeff Warmouth's Game Design Workshop conduct the first trial of the games they are working on for the class. In this course, students learn to design and develop games using an industry-standard game engine. Learn more about our Game Design Major here.
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Topics:
Programs and Majors,
Game Design,
Communications/Media
Students in Professor Robert Harris' Intro to Film and Video class begin working with film making equipment at various places in Conlon Fine Arts. Learn about our Film & Video Program here.
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Student Experience,
Our Students,
Programs and Majors,
Communications/Media
Theater Professor Kelly Morgan teaches students how to utilize the sword as an extension of the character and a a vehicle by which the actor propels the story in his
Stage Movement: Combat in Weston Auditorium. This workshop-oriented course utilizes the basis techniques of movement with emphasis on developing each student's potential for effective physicalization of a character on stage.
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Topics:
Programs and Majors,
Communications/Media,
Theater Program
Students in Fitchburg State’s game design program work on their their capstone projects in the IdeaLab located off-campus. The IdeaLab houses a state of the art studio space designed to promote applied work and create interaction between students, faculty and working professionals. Student groups are tasked with creating a game wherein students have the opportunity to work with developers from Rockstar New England as mentors. Today, Game Design Professors Les Nelken and Samuel Tobin work with the student groups who are early on in the process.
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Topics:
Programs and Majors,
IdeaLab,
Theater Block,
Game Design,
Communications/Media
Professor Donald Tarallo gave his Introduction to Graphic Design students a break from the Macs to tour the Graphic Design Analog space and give them a look into non-computer generated graphic design techniques.
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Topics:
Student Experience,
Our Students,
Our Faculty,
Communications/Media
Monday afternoon, members of the Fitchburg State community were invited to the Fall 2022 Game Studio Post Mortem for this semester's completed game. The game, Goblin Gunner, is a result of a full-time, semester-long experience in which students in our Game Design program work as a team to plan, design, develop, test, and prepare for publication a significant game project. The Post Mortem included a showcasing of the final version of their game, discussion of their development process (including regular meetings with the game company Rockstar New England), and a Q & A with the audience.
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Topics:
Student Experience,
Programs and Majors,
Game Design,
Communications/Media
Theater Concentration, Communications Media student Rebecca Joseph, who recently played Ruth Younger in the university's production of A Raisin in the Sun, used her talents in our Nursing Simulation Laboratory where she played a patient. After getting her characters backstory, the scene began with Rebecca in the Clinic waiting room to be called by a team of Nursing Program students who were unaware of her ascribed condition.
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Topics:
Student Experience,
Programs and Majors,
Communications/Media,
Nursing Program,
Health and Natural Sciences
Students in Professor Donald Tarallo's typography class took a break from the Macs and went "old School" - creating prints with letter blocks, ink, and a printing press.
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Topics:
Student Experience,
Our Students,
Communications/Media